During my time on "Jurassic World Evolution 2" I had the pleasure of working with the buildings, landscape and design team.
On the landscape team I was responsible for creating two entire landscapes "Isla Sorna" and "United Kingdom", as well as managing the place-able rock integration and creation from photogrammetry data.
My responsibilities:
-Landscape Blockout
-Landscape Erosion pass in Gaea
-Landscape Blend Mask Creation in Substance Designer
-Creation of unique Background Assets
-Cleanup and mixing of photgrammetry rock data
-baking High Poly to Low Poly
-research and pipeline work to integrate rocks to our engine
-UVing
-LODs
-Game Setup and integration
Additional Artists:
Materials - Luke Darby
Foliage - Chris Martin