I had the pleasure of working in the Vehicle & Environment team for "Jurassic World Evolution". During production I was mainly responsible for the modeling and texturing of multiple vehicles and the Hotel Building in game. I had a lot of freedom during the concept phase of the hotel, which was fun. I created modular sets that I used to build the majority of the building. This allowed me to get the hotel done in a short time frame.
My responsibilities:
- Modelling
- Unwrapping/Texturing
- Foliage Dressing
- Damage State Creation and Game Setup
Additional Artists:
-Materials by Luke Darby
-Lighting and Lods by Michael Frost